
So I grew up on the console games and I loved them! I've always wanted to figure out how to make one so I've decided to try to figure out how to make a sprite based game...like Zelda. For now I'm just using Zelda sprites until I get a good engine down.
So far I've come up with an efficient, but not great, collision detection engine. I'm currently trying to come up with a state system using bit-wise booleans and masking. I'll be updating my progress if you're interested in checking back often!
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